8
42
12
17
38
9
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35
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14
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37
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16
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6
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7
19
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6
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30
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36
9
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2
1
7
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7
2
1
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7
8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/4wgqe

Latest score list for #4wgqe

gu
guest a second ago
11'10''
be
betmgm 14 minutes ago
9'40''
ph
phone 30 minutes ago
12'36''
gu
guest 39 minutes ago
3'49''
Co
Conference an hour ago
19'24''
ma
masters an hour ago
3'48''
Ev
Evelyn an hour ago
7'24''
an
anonymous an hour ago
8'23''
gu
guest an hour ago
15'58''
an
anonymous an hour ago
16'20''

Latest score list for Kakuro

sa
sandwich solved puzzle No#9epdq;
17'34''
an
anonymous solved puzzle No#0ynz2;
4'12''
gu
guest solved puzzle No#vrezy;
11'50''
in
insurance solved puzzle No#q804q;
6'53''
an
anonymous solved puzzle No#6m9dx;
19'45''
gu
guest solved puzzle No#9epdq;
19'0''
gu
guest solved puzzle No#0ynz2;
7'23''
ph
photography solved puzzle No#gerqv;
12'37''
gu
guest solved puzzle No#we922;
9'57''
pr
premium solved puzzle No#4wx84;
4'6''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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