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39
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29
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9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/4wzm5

Latest score list for #4wzm5

Ha
Hail car a second ago
18'2''
Ja
James 19 minutes ago
15'23''
gu
guest 25 minutes ago
12'22''
Be
Benjamin 33 minutes ago
9'19''
an
anonymous an hour ago
16'53''
ph
photography an hour ago
10'45''
Cl
Claim 37 minutes ago
4'13''
do
doctors an hour ago
12'56''
Ch
Charlotte an hour ago
4'15''
gu
guest an hour ago
19'50''

Latest score list for Kakuro

an
anonymous solved puzzle No#wy2k0;
5'59''
an
anonymous solved puzzle No#gnp91;
14'6''
an
anonymous solved puzzle No#enme4;
6'7''
gu
guest solved puzzle No#1910r;
19'36''
gu
guest solved puzzle No#jd7n5;
19'4''
Ab
Abigail solved puzzle No#yyrzn;
18'11''
re
relief solved puzzle No#q4v6g;
17'58''
an
anonymous solved puzzle No#kw2z2;
5'27''
an
anonymous solved puzzle No#jd7n5;
6'39''
te
technology solved puzzle No#7kv1k;
8'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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