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Kakuro(Evil) https://gridpuzzle.com/kakuro/5199w

Latest score list for #5199w

gu
guest vor einer Sekunde
3'22''
Ev
Evelyn vor 17 Minuten
9'38''
pr
programs vor 29 Minuten
13'8''
ch
chocolate vor 29 Minuten
18'47''
he
healthcare vor 31 Minuten
6'1''
ma
make money vor einer Stunde
19'51''
Pr
Prestashop vor einer Stunde
8'7''
se
semrush vor 52 Minuten
6'28''
Pa
Paintless vor 44 Minuten
8'49''
ch
chocolate vor 37 Minuten
17'43''

Latest score list for Kakuro

gu
guest solved puzzle No#3j2q1;
4'6''
Re
Recovery solved puzzle No#l5g6w;
19'46''
La
Lawyer solved puzzle No#zvg0y;
8'56''
da
damage solved puzzle No#l4p14;
17'9''
gu
guest solved puzzle No#lp54j;
4'30''
gu
guest solved puzzle No#yqqv6;
7'6''
mo
mortgage solved puzzle No#l5qrr;
3'31''
Ch
Charlotte solved puzzle No#wrzke;
18'10''
da
damage solved puzzle No#3j2q1;
4'22''
gu
guest solved puzzle No#jewj5;
5'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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