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Kakuro(Evil) https://gridpuzzle.com/kakuro/52qnw

Latest score list for #52qnw

Is
Isabella a second ago
15'55''
Pr
Prestashop 5 minutes ago
8'11''
El
Elijah 7 minutes ago
8'33''
an
anonymous 32 minutes ago
14'49''
an
anonymous 37 minutes ago
12'50''
Ga
Gas 25 minutes ago
6'51''
an
anonymous an hour ago
8'24''
fr
freelance an hour ago
19'9''
gu
guest 30 minutes ago
10'29''
pr
premium an hour ago
9'20''

Latest score list for Kakuro

Em
Emma solved puzzle No#64r1n;
12'13''
Sh
Shopify solved puzzle No#mgzer;
10'7''
gu
guest solved puzzle No#n8xn9;
8'22''
an
anonymous solved puzzle No#r4nm0;
15'59''
ph
phone solved puzzle No#r4nm0;
5'12''
gu
guest solved puzzle No#jg015;
15'15''
be
betting solved puzzle No#mg1e2;
19'53''
an
anonymous solved puzzle No#r410j;
4'12''
te
teriyaki solved puzzle No#mg1e2;
9'16''
an
anonymous solved puzzle No#158wr;
7'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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