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Kakuro(Evil) https://gridpuzzle.com/kakuro/559j9

Latest score list for #559j9

an
anonymous секунду назад
8'57''
so
software 12 минут назад
4'37''
an
anonymous 17 минут назад
5'41''
So
Sophia 51 минут назад
12'59''
Pa
Paintless 28 минут назад
10'46''
re
refinancing час назад
14'53''
an
anonymous 21 минут назад
19'40''
an
anonymous час назад
4'11''
yo
youtube час назад
18'42''
an
anonymous 2 часов назад
5'31''

Latest score list for Kakuro

su
sundays dog solved puzzle No#64yjq;
3'25''
Co
Conference solved puzzle No#26208;
15'14''
se
sell cash solved puzzle No#152w6;
15'32''
gu
guest solved puzzle No#87d7e;
8'3''
Tr
Trading solved puzzle No#26208;
16'24''
Re
Rehab solved puzzle No#152w6;
13'33''
ov
overtons solved puzzle No#mgk5g;
18'5''
Au
Automotive solved puzzle No#152w6;
17'33''
an
anonymous solved puzzle No#26208;
16'3''
Is
Isabella solved puzzle No#x0vg7;
9'11''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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