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21
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38
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13
8
38
17
24
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/55e2r

Latest score list for #55e2r

de
degree 刚刚
7'14''
st
stock price 8分钟前
8'41''
Ol
Oliver 35分钟前
11'7''
li
lightroom 47分钟前
14'59''
Ch
Charlotte 一小时前
15'56''
cr
credit 21分钟前
11'46''
se
settlements 一小时前
5'28''
gu
guest 一小时前
3'42''
do
doctors 2小时前
12'37''
Ol
Oliver 2小时前
13'28''

Latest score list for Kakuro

Cl
Claim solved puzzle No#9g40x;
15'30''
an
anonymous solved puzzle No#59kj8;
11'8''
st
stock price solved puzzle No#m8znq;
19'59''
mo
mortgage solved puzzle No#vvrp4;
6'46''
an
anonymous solved puzzle No#zpq7v;
17'24''
gu
guest solved puzzle No#9g40x;
13'57''
an
anonymous solved puzzle No#zpq7v;
3'29''
an
anonymous solved puzzle No#wyqd2;
5'54''
gu
guest solved puzzle No#m8znq;
14'44''
Em
Emma solved puzzle No#6w7d5;
15'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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