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Kakuro(Medium) https://gridpuzzle.com/kakuro/568w0

Latest score list for #568w0

Ur
Urgent a second ago
18'34''
gu
guest 9 minutes ago
5'32''
an
anonymous 23 minutes ago
7'44''
Ha
Hail car 58 minutes ago
17'36''
gu
guest 51 minutes ago
17'43''
ma
majority an hour ago
17'36''
an
anonymous an hour ago
8'6''
Mi
Mia an hour ago
17'47''
in
injury 52 minutes ago
6'16''
gu
guest an hour ago
5'4''

Latest score list for Kakuro

an
anonymous solved puzzle No#96grq;
6'36''
an
anonymous solved puzzle No#7r5xj;
19'34''
sa
sandwich solved puzzle No#n551x;
7'3''
Ol
Oliver solved puzzle No#y1q0k;
8'29''
gu
guest solved puzzle No#n551x;
13'27''
an
anonymous solved puzzle No#96grq;
4'51''
an
anonymous solved puzzle No#m9j9w;
18'26''
an
anonymous solved puzzle No#ekw8k;
17'16''
gu
guest solved puzzle No#zg8ym;
17'52''
te
teriyaki solved puzzle No#m9gpg;
11'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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