44
10
10
9
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19
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35
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8
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22
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19
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24
3
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1
9
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7
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7
1
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7
8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/5w7w0

Latest score list for #5w7w0

gu
guest a second ago
17'31''
fr
freelance 5 minutes ago
11'48''
gu
guest 16 minutes ago
12'3''
an
anonymous 54 minutes ago
12'17''
ma
masters 41 minutes ago
17'34''
me
medical an hour ago
5'30''
gu
guest 56 minutes ago
18'7''
Am
Amelia 2 hours ago
10'13''
Tr
Treatment an hour ago
7'35''
Ma
Mason 2 hours ago
17'11''

Latest score list for Kakuro

an
anonymous solved puzzle No#3nqvx;
17'28''
gu
guest solved puzzle No#lz27m;
10'35''
ph
phone solved puzzle No#o6d8n;
18'59''
an
anonymous solved puzzle No#lxzy8;
10'55''
gu
guest solved puzzle No#oknvq;
17'24''
me
medical solved puzzle No#lgy41;
6'46''
El
Elijah solved puzzle No#3ejqk;
14'30''
in
insurance solved puzzle No#lz27m;
4'36''
se
sell cash solved puzzle No#l87yk;
15'25''
At
Attorney solved puzzle No#ok1g5;
6'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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