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Kakuro(Easy) https://gridpuzzle.com/kakuro/lz27m

Latest score list for #lz27m

an
anonymous a second ago
14'32''
an
anonymous 8 minutes ago
10'27''
an
anonymous 10 minutes ago
15'49''
re
realtor 33 minutes ago
19'28''
Ma
Mason an hour ago
4'32''
gu
guest an hour ago
13'35''
fr
freelance an hour ago
10'57''
gu
guest 2 hours ago
14'25''
te
technology 2 hours ago
13'4''
gu
guest 2 hours ago
18'37''

Latest score list for Kakuro

gu
guest solved puzzle No#n15rw;
8'50''
ov
overtons solved puzzle No#mjp0g;
14'8''
re
realtor solved puzzle No#kdvk1;
13'21''
pr
premium solved puzzle No#kdvk1;
8'0''
gu
guest solved puzzle No#kdvk1;
18'52''
gu
guest solved puzzle No#kdvk1;
7'37''
re
relief solved puzzle No#n157w;
16'41''
gu
guest solved puzzle No#n157w;
5'49''
st
stock price solved puzzle No#dpwkv;
11'24''
te
technology solved puzzle No#4wjj5;
18'16''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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