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Kakuro(Evil) https://gridpuzzle.com/kakuro/6yep5

Latest score list for #6yep5

me
medical a second ago
9'17''
gu
guest 17 minutes ago
9'24''
da
damage 27 minutes ago
11'25''
pe
petrol 17 minutes ago
13'48''
gu
guest an hour ago
13'4''
an
anonymous an hour ago
14'56''
We
Weight loss 23 minutes ago
18'44''
Mi
Mia 35 minutes ago
5'35''
cr
crackstreams 51 minutes ago
19'15''
in
insurance an hour ago
19'46''

Latest score list for Kakuro

re
repair solved puzzle No#vv7dd;
10'35''
so
software solved puzzle No#6d12q;
5'47''
Ja
James solved puzzle No#vv7dd;
7'7''
te
teriyaki solved puzzle No#pq51j;
4'50''
yo
youtube solved puzzle No#ejdg2;
17'22''
gu
guest solved puzzle No#qygye;
7'29''
Is
Isabella solved puzzle No#pq51j;
12'56''
re
realtor solved puzzle No#zprmy;
17'33''
Ch
Charlotte solved puzzle No#015pr;
14'31''
Re
Recovery solved puzzle No#59yv9;
9'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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