12
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7
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37
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32
25
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9
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17
11
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23
6
3
23
12
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12
3
12
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4
14
41
7
10
1
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3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/6yzpj

Latest score list for #6yzpj

Lo
Loans a second ago
7'10''
gu
guest 13 minutes ago
15'10''
Ab
Abigail 30 minutes ago
17'48''
an
anonymous 36 minutes ago
18'46''
gu
guest 18 minutes ago
17'48''
ma
magento an hour ago
10'54''
wo
workforce an hour ago
6'56''
sh
shopping 2 hours ago
14'42''
an
anonymous an hour ago
15'1''
At
Attorney 2 hours ago
4'19''

Latest score list for Kakuro

ph
photography solved puzzle No#zp49n;
6'18''
re
restoration solved puzzle No#zp9zr;
18'27''
gu
guest solved puzzle No#598v8;
8'5''
bu
business solved puzzle No#ex6w2;
18'49''
gu
guest solved puzzle No#xpwvp;
19'33''
Ol
Olivia solved puzzle No#0117r;
13'33''
an
anonymous solved puzzle No#dd49v;
6'0''
gu
guest solved puzzle No#6wwpx;
6'30''
ma
make money solved puzzle No#zp49n;
13'1''
Re
Rehab solved puzzle No#jpdn9;
3'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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