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Kakuro(Expert) https://gridpuzzle.com/kakuro/771zm

Latest score list for #771zm

re
recovery секунду назад
5'53''
an
anonymous 12 минут назад
13'11''
fi
fishing 28 минут назад
19'57''
pr
programs 37 минут назад
10'10''
ph
phone час назад
14'52''
re
relief 20 минут назад
12'49''
gu
guest час назад
19'29''
Ur
Urgent час назад
6'44''
gu
guest 2 часов назад
6'57''
gu
guest 54 минут назад
11'6''

Latest score list for Kakuro

fa
family solved puzzle No#15pdr;
9'44''
te
teriyaki solved puzzle No#y0v2p;
4'11''
gu
guest solved puzzle No#526j8;
11'32''
gu
guest solved puzzle No#y1m51;
4'57''
ov
overtons solved puzzle No#77jrj;
12'12''
gu
guest solved puzzle No#gw751;
16'48''
gu
guest solved puzzle No#87kk4;
8'49''
Tr
Treatment solved puzzle No#m9dkr;
18'27''
gu
guest solved puzzle No#y0v2p;
8'31''
so
social solved puzzle No#77jrj;
7'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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