35
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10
8
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12
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29
7
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1
22
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19
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11
6
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11
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30
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1
12
6
1
1
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6
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8
9
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~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/825r5

Latest score list for #825r5

li
lightroom a second ago
5'33''
Cl
Classes 7 minutes ago
16'38''
be
beauty 18 minutes ago
6'21''
ma
make money 37 minutes ago
4'27''
Ol
Oliver 20 minutes ago
5'32''
sa
sandwich 44 minutes ago
18'57''
be
beauty an hour ago
11'32''
ma
masters an hour ago
19'33''
an
anonymous 37 minutes ago
10'51''
Do
Donate an hour ago
18'1''

Latest score list for Kakuro

Ur
Urgent solved puzzle No#dp25j;
4'37''
an
anonymous solved puzzle No#yv8mk;
12'8''
an
anonymous solved puzzle No#xg6dx;
18'38''
pr
programs solved puzzle No#6mprn;
10'9''
gu
guest solved puzzle No#6mprn;
3'36''
yo
youtube solved puzzle No#xg2vx;
6'24''
an
anonymous solved puzzle No#xg6dx;
6'51''
In
Internet solved puzzle No#9ej9r;
15'1''
gu
guest solved puzzle No#164j6;
13'57''
re
realtor solved puzzle No#6m6xx;
11'46''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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