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Kakuro(Evil) https://gridpuzzle.com/kakuro/8kqz2

Latest score list for #8kqz2

Ol
Olivia a second ago
5'47''
gu
guest 16 minutes ago
5'30''
Ch
Charlotte 21 minutes ago
3'41''
fr
freelance 25 minutes ago
16'21''
gu
guest an hour ago
11'43''
gu
guest 53 minutes ago
4'43''
se
semrush an hour ago
5'47''
Re
Recovery 27 minutes ago
14'50''
st
stock price an hour ago
16'34''
gu
guest 2 hours ago
18'18''

Latest score list for Kakuro

Tr
Treatment solved puzzle No#rwqk0;
17'44''
gu
guest solved puzzle No#gqnk4;
6'57''
Mi
Mia solved puzzle No#m6622;
8'14''
an
anonymous solved puzzle No#9gq7k;
9'19''
se
semrush solved puzzle No#m6622;
5'2''
so
software solved puzzle No#6wqyj;
6'8''
gu
guest solved puzzle No#8z4k2;
11'25''
so
software solved puzzle No#m6mwr;
13'50''
ou
outsource solved puzzle No#rwqk0;
19'17''
an
anonymous solved puzzle No#jpp99;
10'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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