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Kakuro(Evil) https://gridpuzzle.com/kakuro/9n51w

Latest score list for #9n51w

Wo
Workers a second ago
17'25''
ma
makeup 16 minutes ago
7'10''
El
Electricity 26 minutes ago
8'31''
fi
fishing 28 minutes ago
4'39''
ou
outsource 53 minutes ago
8'36''
ma
masters 43 minutes ago
3'20''
re
recovery an hour ago
9'48''
Sh
Shopify 42 minutes ago
14'25''
Pa
Paintless 35 minutes ago
8'7''
ma
makeup 2 hours ago
8'25''

Latest score list for Kakuro

gu
guest solved puzzle No#vwp5k;
11'37''
gu
guest solved puzzle No#896n5;
7'14''
Lo
Loans solved puzzle No#wyrrq;
15'14''
Ur
Urgent solved puzzle No#wwq6k;
3'30''
re
refinancing solved puzzle No#4dvvg;
13'53''
an
anonymous solved puzzle No#wwq6k;
11'30''
an
anonymous solved puzzle No#erm1n;
11'13''
ma
masters solved puzzle No#51v68;
6'5''
re
recovery solved puzzle No#g17vm;
4'5''
pe
petrol solved puzzle No#9q05q;
11'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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