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Kakuro(Evil) https://gridpuzzle.com/kakuro/9q57x

Latest score list for #9q57x

pe
petrol a second ago
15'30''
Ga
Gas 15 minutes ago
4'23''
gu
guest 33 minutes ago
13'51''
su
sundays dog 20 minutes ago
7'17''
gu
guest an hour ago
9'10''
gu
guest 25 minutes ago
18'43''
an
anonymous 37 minutes ago
17'13''
te
teriyaki an hour ago
9'27''
re
repair 2 hours ago
11'0''
gu
guest an hour ago
15'54''

Latest score list for Kakuro

Am
Amelia solved puzzle No#yvpvk;
6'59''
an
anonymous solved puzzle No#4wpd8;
8'5''
At
Attorney solved puzzle No#zqjey;
13'57''
gu
guest solved puzzle No#4wv74;
15'44''
ou
outsource solved puzzle No#5kr98;
19'19''
Au
Automotive solved puzzle No#zq11y;
10'37''
gu
guest solved puzzle No#5kr98;
18'52''
ch
chocolate solved puzzle No#16v19;
15'34''
da
damage solved puzzle No#mjd62;
7'48''
he
healthcare solved puzzle No#5kr0r;
7'27''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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