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Kakuro(Evil) https://gridpuzzle.com/kakuro/9qd5k

Latest score list for #9qd5k

an
anonymous a second ago
10'45''
an
anonymous 13 minutes ago
11'56''
gu
guest 26 minutes ago
15'26''
cr
crackstreams 27 minutes ago
11'5''
an
anonymous 41 minutes ago
6'6''
Ur
Urgent an hour ago
12'31''
an
anonymous 53 minutes ago
9'44''
an
anonymous an hour ago
8'7''
se
semrush an hour ago
14'11''
ma
magento 42 minutes ago
7'14''

Latest score list for Kakuro

Au
Automotive solved puzzle No#pp78v;
19'54''
an
anonymous solved puzzle No#x8257;
4'53''
an
anonymous solved puzzle No#r87g4;
14'56''
fa
family solved puzzle No#9601x;
12'2''
gu
guest solved puzzle No#pp7dj;
15'2''
gu
guest solved puzzle No#8zy1e;
18'49''
ma
masters solved puzzle No#7rzv1;
12'38''
fa
farmstand solved puzzle No#084e8;
13'5''
mo
motivation solved puzzle No#7rzx9;
6'48''
Ja
Jacob solved puzzle No#8zy1e;
18'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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