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Kakuro(Expert) https://gridpuzzle.com/kakuro/d07mp

Latest score list for #d07mp

an
anonymous a second ago
4'21''
Cl
Classes 11 minutes ago
11'58''
El
Elijah 9 minutes ago
14'22''
la
lawyer 52 minutes ago
14'7''
gu
guest 57 minutes ago
7'45''
an
anonymous an hour ago
11'29''
cr
crackstreams an hour ago
11'4''
an
anonymous 53 minutes ago
12'44''
pr
premium 51 minutes ago
10'1''
an
anonymous an hour ago
7'10''

Latest score list for Kakuro

in
injury solved puzzle No#dmyd0;
16'45''
fa
family solved puzzle No#7r851;
15'54''
gu
guest solved puzzle No#5wp7d;
11'7''
se
semrush solved puzzle No#zg1my;
16'13''
an
anonymous solved puzzle No#20gpz;
17'31''
an
anonymous solved puzzle No#jnxd5;
15'15''
an
anonymous solved puzzle No#v8yqk;
15'20''
gu
guest solved puzzle No#n50r5;
14'4''
re
refinancing solved puzzle No#5wp7d;
9'59''
gu
guest solved puzzle No#5w7xr;
13'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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