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34
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27
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17
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24
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25
17
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9
6
12
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28
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18
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20
9
5
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8
1
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8
9
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123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/d0j57

Latest score list for #d0j57

li
lightroom 剛剛
6'55''
an
anonymous 3分鐘前
17'27''
gu
guest 13分鐘前
18'38''
gu
guest 48分鐘前
11'11''
an
anonymous 15分鐘前
18'4''
gu
guest 21分鐘前
19'33''
Cl
Claim 56分鐘前
13'22''
an
anonymous 一小時前
11'44''
an
anonymous 2小時前
18'27''
an
anonymous 2小時前
7'11''

Latest score list for Kakuro

ma
majority solved puzzle No#vv02k;
12'11''
an
anonymous solved puzzle No#m814w;
9'6''
sa
sandwich solved puzzle No#qynz9;
12'29''
sa
sandwich solved puzzle No#wp5z2;
10'32''
wo
workforce solved puzzle No#vv02k;
18'27''
cr
crackstreams solved puzzle No#6yjdx;
11'21''
an
anonymous solved puzzle No#exq7k;
17'35''
ov
overtons solved puzzle No#exqn7;
17'18''
te
teriyaki solved puzzle No#095xw;
9'23''
cr
crackstreams solved puzzle No#qy8qq;
18'18''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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