13
24
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9
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6
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3
7
11
23
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3
16
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11
9
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11
11
6
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10
29
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4
7
8
1
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6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/d0k60

Latest score list for #d0k60

te
technology a second ago
17'26''
El
Electricity 19 minutes ago
7'36''
an
anonymous 30 minutes ago
13'15''
an
anonymous 20 minutes ago
19'32''
be
betmgm an hour ago
10'58''
ma
make money 48 minutes ago
11'47''
La
Lawyer an hour ago
8'25''
sa
sandwich an hour ago
10'40''
an
anonymous an hour ago
3'33''
We
Weight loss 2 hours ago
19'5''

Latest score list for Kakuro

an
anonymous solved puzzle No#5kkdr;
11'22''
cr
credit solved puzzle No#5kkdr;
13'3''
an
anonymous solved puzzle No#4wnr8;
8'26''
te
teriyaki solved puzzle No#gey81;
19'51''
gu
guest solved puzzle No#rm46j;
17'59''
gu
guest solved puzzle No#299n9;
9'6''
gu
guest solved puzzle No#5kknd;
6'53''
gu
guest solved puzzle No#mjwgg;
13'32''
Li
Liam solved puzzle No#rm46j;
16'6''
in
insurance solved puzzle No#mjwgg;
6'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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