32
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20
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32
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8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/dnz4j

Latest score list for #dnz4j

br
brother a second ago
10'1''
an
anonymous 9 minutes ago
16'13''
Pr
Prestashop 21 minutes ago
9'57''
an
anonymous 51 minutes ago
13'58''
ma
masters 27 minutes ago
16'1''
Au
Automotive 45 minutes ago
18'24''
Wi
William an hour ago
17'56''
li
lightroom an hour ago
11'3''
an
anonymous 35 minutes ago
14'52''
Ma
Mason 2 hours ago
4'38''

Latest score list for Kakuro

an
anonymous solved puzzle No#n1ynx;
19'50''
Re
Rehab solved puzzle No#k8vp2;
5'12''
fi
fishing solved puzzle No#zqjkv;
18'24''
gu
guest solved puzzle No#wejee;
19'44''
be
beauty solved puzzle No#yv879;
15'53''
li
lightroom solved puzzle No#k8711;
17'33''
gu
guest solved puzzle No#we2x0;
8'49''
gu
guest solved puzzle No#8wndx;
14'36''
in
insurance solved puzzle No#k8711;
12'41''
an
anonymous solved puzzle No#we2x0;
12'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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