40
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37
28
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6
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37
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7
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18
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28
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3
13
3
6
1
1
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6
7
8
9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/dpzqv

Latest score list for #dpzqv

ma
masters a second ago
13'11''
an
anonymous 12 minutes ago
5'47''
pr
programs 33 minutes ago
8'27''
re
refinancing 25 minutes ago
14'6''
an
anonymous an hour ago
13'52''
Be
Benjamin an hour ago
12'9''
an
anonymous an hour ago
7'46''
gu
guest 42 minutes ago
18'57''
gu
guest 33 minutes ago
11'8''
Cl
Claim 2 hours ago
19'9''

Latest score list for Kakuro

pr
programs solved puzzle No#y9rx9;
10'49''
Is
Isabella solved puzzle No#4gq0g;
15'46''
an
anonymous solved puzzle No#m67pr;
6'12''
gu
guest solved puzzle No#59y0w;
19'47''
an
anonymous solved puzzle No#w8n5e;
12'29''
gu
guest solved puzzle No#y94mp;
9'8''
gu
guest solved puzzle No#59y0w;
9'5''
an
anonymous solved puzzle No#m67pr;
11'53''
Av
Ava solved puzzle No#rwgng;
15'12''
gu
guest solved puzzle No#rwgng;
13'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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