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9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/en79k

Latest score list for #en79k

gu
guest секунду назад
9'18''
sa
sandwich 14 минут назад
18'36''
gu
guest 15 минут назад
13'21''
gu
guest 34 минут назад
12'33''
do
doctors 16 минут назад
19'4''
an
anonymous 42 минут назад
11'38''
ma
makeup 32 минут назад
15'48''
la
lawyer 2 часов назад
10'36''
ph
photography 2 часов назад
15'59''
El
Elijah 2 часов назад
8'13''

Latest score list for Kakuro

an
anonymous solved puzzle No#0zke8;
13'18''
bu
business solved puzzle No#q2jp9;
8'5''
se
sell cash solved puzzle No#jgmd5;
14'54''
se
semrush solved puzzle No#95y5q;
4'31''
an
anonymous solved puzzle No#4j2y5;
13'53''
At
Attorney solved puzzle No#26zp5;
13'0''
Ma
Mason solved puzzle No#4jvv5;
11'22''
Av
Ava solved puzzle No#mg1xz;
14'1''
gu
guest solved puzzle No#957w0;
19'40''
gu
guest solved puzzle No#0zke8;
10'16''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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