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Kakuro(Evil) https://gridpuzzle.com/kakuro/g1k4v

Latest score list for #g1k4v

gu
guest a second ago
18'41''
my
myloancare 15 minutes ago
19'43''
he
healthcare 11 minutes ago
4'25''
gu
guest 30 minutes ago
5'54''
an
anonymous an hour ago
13'38''
se
semrush 46 minutes ago
17'31''
El
Electricity 32 minutes ago
7'6''
Ja
Jacob 45 minutes ago
8'55''
Re
Recovery an hour ago
11'4''
be
betmgm an hour ago
9'59''

Latest score list for Kakuro

Ab
Abigail solved puzzle No#n8pqk;
11'15''
We
Weight loss solved puzzle No#4jz28;
7'32''
Em
Emma solved puzzle No#jgqm1;
17'54''
gu
guest solved puzzle No#jgvqy;
7'0''
de
degree solved puzzle No#v45yk;
9'24''
gu
guest solved puzzle No#jgqm1;
16'22''
bl
blackboard solved puzzle No#gygqm;
14'42''
te
technology solved puzzle No#e5z4g;
6'53''
an
anonymous solved puzzle No#v4yj9;
8'32''
gu
guest solved puzzle No#4jmm5;
6'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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