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Kakuro(Evil) https://gridpuzzle.com/kakuro/g1rqv

Latest score list for #g1rqv

gu
guest a second ago
15'42''
ou
outsource 6 minutes ago
3'33''
an
anonymous 34 minutes ago
17'37''
an
anonymous 49 minutes ago
7'40''
ma
makeup 38 minutes ago
18'30''
fa
family 41 minutes ago
17'9''
gu
guest an hour ago
16'39''
El
Electricity an hour ago
11'13''
me
medical an hour ago
18'49''
Ur
Urgent 2 hours ago
3'59''

Latest score list for Kakuro

sa
sandwich solved puzzle No#2y9w9;
13'54''
pr
premium solved puzzle No#rrp1j;
9'36''
Pa
Paintless solved puzzle No#q48je;
5'44''
Ab
Abigail solved puzzle No#2yxwz;
17'52''
pr
programs solved puzzle No#2y27d;
10'49''
in
injury solved puzzle No#yyjz1;
5'20''
an
anonymous solved puzzle No#4kwy4;
8'29''
an
anonymous solved puzzle No#rrrnj;
15'0''
Ur
Urgent solved puzzle No#5564r;
17'17''
Co
Conference solved puzzle No#2y9w9;
7'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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