13
42
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16
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25
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38
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8
8
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17
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8
13
33
19
6
1
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5
6
7
8
9
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~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/gep50

Latest score list for #gep50

Li
Liam a second ago
16'0''
gu
guest 12 minutes ago
16'12''
gu
guest 27 minutes ago
4'57''
st
stock price 54 minutes ago
13'14''
Em
Emma 26 minutes ago
8'39''
At
Attorney an hour ago
15'45''
ov
overtons an hour ago
11'8''
re
recovery an hour ago
9'3''
In
Investing an hour ago
7'11''
la
lawyer an hour ago
16'37''

Latest score list for Kakuro

te
teriyaki solved puzzle No#3jkve;
6'21''
an
anonymous solved puzzle No#odvq7;
3'59''
gu
guest solved puzzle No#37vr4;
7'45''
an
anonymous solved puzzle No#3e1n2;
18'44''
an
anonymous solved puzzle No#3e1n2;
14'58''
se
semrush solved puzzle No#3e1n2;
5'51''
gu
guest solved puzzle No#3jkve;
6'41''
mo
mortgage solved puzzle No#l46y5;
10'41''
in
injury solved puzzle No#3ngzk;
18'22''
gu
guest solved puzzle No#l0deg;
15'39''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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