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Kakuro(Evil) https://gridpuzzle.com/kakuro/gny6v

Latest score list for #gny6v

Ch
Charlotte a second ago
14'38''
be
betmgm 18 minutes ago
4'18''
an
anonymous 23 minutes ago
13'37''
te
teriyaki 37 minutes ago
4'19''
in
injury 34 minutes ago
5'57''
gu
guest 35 minutes ago
7'46''
an
anonymous 57 minutes ago
8'19''
so
software 30 minutes ago
12'37''
me
medical 35 minutes ago
19'14''
Cl
Classes an hour ago
4'42''

Latest score list for Kakuro

La
Lawsuit solved puzzle No#96en0;
12'25''
an
anonymous solved puzzle No#45wy4;
9'18''
gu
guest solved puzzle No#r8p44;
13'10''
be
betting solved puzzle No#8zwnx;
16'16''
Lo
Logan solved puzzle No#r8p44;
11'22''
li
lightroom solved puzzle No#ppnyj;
11'52''
do
doctors solved puzzle No#v8wrk;
6'7''
pr
programs solved puzzle No#v8wrk;
16'29''
pr
premium solved puzzle No#8zwnx;
8'48''
fr
freelance solved puzzle No#x806x;
10'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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