11
35
15
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14
29
8
14
15
22
44
14
14
22
17
35
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17
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7
12
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14
16
27
13
11
35
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4
17
23
8
13
9
13
1
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4
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6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/gqwn2

Latest score list for #gqwn2

an
anonymous a second ago
9'55''
ma
makeup 9 minutes ago
13'9''
gu
guest 18 minutes ago
4'12''
so
social 52 minutes ago
4'29''
gu
guest 22 minutes ago
14'2''
wa
warranty an hour ago
13'3''
fa
family an hour ago
8'17''
Av
Ava 51 minutes ago
10'40''
pr
programs 2 hours ago
8'11''
gu
guest 40 minutes ago
7'35''

Latest score list for Kakuro

mo
motivation solved puzzle No#okze4;
4'30''
Av
Ava solved puzzle No#lzm7y;
15'25''
Lo
Logan solved puzzle No#lpky0;
15'51''
in
injury solved puzzle No#lqpqq;
4'7''
an
anonymous solved puzzle No#lxjxd;
14'3''
an
anonymous solved puzzle No#okme4;
3'52''
an
anonymous solved puzzle No#lxjxd;
19'47''
gu
guest solved puzzle No#l9zpr;
5'53''
gu
guest solved puzzle No#lpd6j;
8'42''
sp
specialist solved puzzle No#lpky0;
19'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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