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Kakuro(Evil) https://gridpuzzle.com/kakuro/j8dge

Latest score list for #j8dge

El
Elijah a second ago
8'22''
an
anonymous 6 minutes ago
18'32''
pr
premium 10 minutes ago
14'13''
an
anonymous 58 minutes ago
18'34''
in
insurance an hour ago
17'24''
gu
guest 28 minutes ago
7'29''
li
lightroom an hour ago
14'0''
ma
majority 25 minutes ago
12'45''
bl
blackboard 2 hours ago
17'5''
an
anonymous an hour ago
16'21''

Latest score list for Kakuro

gu
guest solved puzzle No#lmejr;
16'37''
an
anonymous solved puzzle No#o6dv5;
9'51''
li
lightroom solved puzzle No#l47j4;
5'4''
Lo
Loans solved puzzle No#l8dqk;
11'20''
fr
freelance solved puzzle No#lmejr;
3'27''
Be
Benjamin solved puzzle No#od45p;
11'2''
br
brother solved puzzle No#l8dqk;
8'53''
so
software solved puzzle No#lxm28;
11'2''
ou
outsource solved puzzle No#lmgpw;
19'8''
mo
motivation solved puzzle No#ovvkk;
13'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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