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Kakuro(Evil) https://gridpuzzle.com/kakuro/j9zk5

Latest score list for #j9zk5

Ga
Gas a second ago
9'12''
gu
guest 13 minutes ago
7'36''
li
lightroom 26 minutes ago
4'10''
gu
guest 57 minutes ago
10'26''
gu
guest 58 minutes ago
13'2''
ma
masters an hour ago
17'4''
be
beauty 55 minutes ago
4'7''
an
anonymous an hour ago
17'1''
an
anonymous 36 minutes ago
10'40''
an
anonymous 2 hours ago
9'41''

Latest score list for Kakuro

Pa
Paintless solved puzzle No#7nn94;
12'11''
gu
guest solved puzzle No#qy48g;
4'43''
Pa
Paintless solved puzzle No#6w5x5;
9'34''
fa
farmstand solved puzzle No#9gx2q;
15'9''
Ja
Jacob solved puzzle No#m6k2q;
9'16''
gu
guest solved puzzle No#2k7gd;
8'29''
In
Investing solved puzzle No#7nn94;
13'23''
mo
mortgage solved puzzle No#1gpr6;
15'49''
pr
programs solved puzzle No#9gq1w;
3'32''
Co
Conference solved puzzle No#2k7gd;
6'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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