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Kakuro(Evil) https://gridpuzzle.com/kakuro/jd87y

Latest score list for #jd87y

Ma
Mason a second ago
19'51''
he
healthcare 6 minutes ago
15'25''
At
Attorney 12 minutes ago
18'52''
Ol
Olivia 23 minutes ago
3'56''
so
software an hour ago
4'11''
an
anonymous an hour ago
14'32''
gu
guest an hour ago
5'6''
fi
fishing an hour ago
11'32''
Ho
Hosting 41 minutes ago
7'59''
gu
guest an hour ago
5'23''

Latest score list for Kakuro

an
anonymous solved puzzle No#y0yn1;
12'33''
gu
guest solved puzzle No#r4qvg;
15'58''
gu
guest solved puzzle No#0zdv1;
17'45''
ma
makeup solved puzzle No#mgkmg;
6'31''
be
betmgm solved puzzle No#r4z2y;
7'25''
do
doctors solved puzzle No#mgkmg;
11'41''
In
Internet solved puzzle No#77q64;
18'26''
ph
phone solved puzzle No#pjz6g;
12'46''
be
beauty solved puzzle No#pjz6g;
15'18''
an
anonymous solved puzzle No#v4kg9;
12'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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