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Kakuro(Evil) https://gridpuzzle.com/kakuro/k1vzq

Latest score list for #k1vzq

se
sell cash vor einer Sekunde
15'28''
Em
Emma vor 7 Minuten
17'15''
fa
family vor 39 Minuten
11'0''
re
repair vor 43 Minuten
12'41''
sh
shopping vor einer Stunde
17'5''
Ol
Oliver vor 48 Minuten
13'51''
pe
petrol vor 29 Minuten
11'52''
an
anonymous vor einer Stunde
8'57''
gu
guest vor einer Stunde
6'59''
Ab
Abigail vor 2 Stunden
4'7''

Latest score list for Kakuro

an
anonymous solved puzzle No#mgymr;
8'51''
st
stock price solved puzzle No#77g79;
7'36''
Au
Automotive solved puzzle No#e5mpn;
16'46''
In
Internet solved puzzle No#26j2z;
9'12''
Pr
Prestashop solved puzzle No#y08j1;
13'25''
Pa
Paintless solved puzzle No#y08j1;
7'15''
gu
guest solved puzzle No#77g79;
16'21''
Ol
Olivia solved puzzle No#26j2z;
11'19''
El
Electricity solved puzzle No#z0jzy;
10'5''
Lo
Logan solved puzzle No#z0jzy;
17'44''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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