31
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26
21
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7
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29
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8
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31
31
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3
8
1
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6
7
8
9
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~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/kd1dm

Latest score list for #kd1dm

Ch
Charlotte a second ago
11'59''
an
anonymous 14 minutes ago
18'57''
gu
guest 11 minutes ago
13'32''
Ha
Hail car 30 minutes ago
14'15''
Ga
Gas 24 minutes ago
15'47''
ma
make money an hour ago
16'53''
te
technology an hour ago
17'0''
an
anonymous an hour ago
16'33''
an
anonymous 2 hours ago
10'50''
an
anonymous an hour ago
13'39''

Latest score list for Kakuro

Em
Emma solved puzzle No#4nw7g;
12'48''
da
damage solved puzzle No#lmy8g;
19'37''
te
technology solved puzzle No#odzn7;
7'37''
Sh
Shopify solved puzzle No#37yx4;
10'57''
an
anonymous solved puzzle No#31exr;
18'55''
fi
finance solved puzzle No#zvv9m;
6'35''
an
anonymous solved puzzle No#6nnwn;
10'57''
an
anonymous solved puzzle No#822q5;
6'47''
an
anonymous solved puzzle No#3wq0k;
17'20''
La
Lawyer solved puzzle No#3wnn2;
13'4''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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