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Kakuro(Hard) https://gridpuzzle.com/kakuro/kd1n2

Latest score list for #kd1n2

an
anonymous a second ago
14'24''
an
anonymous 16 minutes ago
5'39''
me
medical 23 minutes ago
3'28''
gu
guest 54 minutes ago
3'59''
Ur
Urgent 51 minutes ago
8'52''
sp
specialist 26 minutes ago
13'29''
an
anonymous 34 minutes ago
10'8''
an
anonymous an hour ago
7'11''
ov
overtons 2 hours ago
10'27''
gu
guest 2 hours ago
12'3''

Latest score list for Kakuro

gu
guest solved puzzle No#n1q9w;
14'18''
gu
guest solved puzzle No#9e8wq;
15'30''
an
anonymous solved puzzle No#7jqmk;
19'51''
Ev
Evelyn solved puzzle No#9e8wq;
14'7''
an
anonymous solved puzzle No#mjk12;
9'29''
pr
programs solved puzzle No#q8rx2;
5'56''
so
software solved puzzle No#j8p8y;
9'56''
an
anonymous solved puzzle No#8wdqx;
8'56''
an
anonymous solved puzzle No#xgmmd;
4'12''
se
settlements solved puzzle No#yvx96;
6'46''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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