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11
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8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/kd4xm

Latest score list for #kd4xm

Au
Automotive a second ago
3'36''
gu
guest 19 minutes ago
17'42''
an
anonymous 17 minutes ago
10'57''
gu
guest 48 minutes ago
11'57''
Wi
William an hour ago
9'6''
Mi
Mia 26 minutes ago
19'5''
gu
guest an hour ago
11'12''
Do
Donate an hour ago
17'1''
gu
guest an hour ago
16'11''
In
Internet an hour ago
14'0''

Latest score list for Kakuro

Au
Automotive solved puzzle No#pp78v;
19'54''
an
anonymous solved puzzle No#x8257;
4'53''
an
anonymous solved puzzle No#r87g4;
14'56''
fa
family solved puzzle No#9601x;
12'2''
gu
guest solved puzzle No#pp7dj;
15'2''
gu
guest solved puzzle No#8zy1e;
18'49''
ma
masters solved puzzle No#7rzv1;
12'38''
fa
farmstand solved puzzle No#084e8;
13'5''
mo
motivation solved puzzle No#7rzx9;
6'48''
Ja
Jacob solved puzzle No#8zy1e;
18'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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