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Kakuro(Hard) https://gridpuzzle.com/kakuro/kdrm4

Latest score list for #kdrm4

mo
mortgage před sekundou
9'26''
gu
guest 15 minutami před
11'57''
So
Sophia 15 minutami před
10'22''
an
anonymous 18 minutami před
8'2''
an
anonymous před hodinou
9'40''
Fi
Fitness 27 minutami před
13'33''
No
Noah 38 minutami před
16'28''
gu
guest před hodinou
10'32''
gu
guest 2 hodinami před
9'49''
gu
guest 32 minutami před
5'27''

Latest score list for Kakuro

li
lightroom solved puzzle No#v4gn4;
18'43''
Ab
Abigail solved puzzle No#64qwr;
5'38''
re
repair solved puzzle No#q2qgq;
15'47''
an
anonymous solved puzzle No#64qwr;
10'37''
gu
guest solved puzzle No#52e0w;
15'34''
pr
programs solved puzzle No#pj2jz;
18'40''
Ev
Evelyn solved puzzle No#52e0w;
9'5''
gu
guest solved puzzle No#v4gn4;
5'6''
ma
make money solved puzzle No#pj2jz;
16'50''
me
medical solved puzzle No#x0vjd;
10'28''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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