10
20
11
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23
10
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7
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15
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9
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28
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9
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17
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22
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9
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30
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20
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10
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15
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1
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8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/knxy2

Latest score list for #knxy2

da
damage a second ago
12'16''
pe
petrol 14 minutes ago
4'46''
de
degree 17 minutes ago
10'49''
an
anonymous 27 minutes ago
15'6''
te
teriyaki 32 minutes ago
15'58''
in
injury 53 minutes ago
11'29''
Ab
Abigail 20 minutes ago
11'51''
an
anonymous 41 minutes ago
4'51''
gu
guest 2 hours ago
15'8''
gu
guest 2 hours ago
15'54''

Latest score list for Kakuro

Fi
Fitness solved puzzle No#2k429;
8'33''
an
anonymous solved puzzle No#2k4y9;
11'43''
mo
motivation solved puzzle No#2k429;
3'37''
re
realtor solved puzzle No#8v8n2;
5'55''
an
anonymous solved puzzle No#gq9v4;
4'46''
wo
workforce solved puzzle No#8vg12;
11'21''
fi
fishing solved puzzle No#8vg12;
17'19''
gu
guest solved puzzle No#vv6xz;
12'4''
an
anonymous solved puzzle No#v8dey;
18'34''
an
anonymous solved puzzle No#4g8y8;
6'46''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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