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Kakuro(Medium) https://gridpuzzle.com/kakuro/l0741

Latest score list for #l0741

gu
guest il y a une seconde
15'56''
an
anonymous il y a 10 minutes
17'43''
gu
guest il y a 31 minutes
17'2''
an
anonymous il y a 43 minutes
8'37''
an
anonymous il y a 26 minutes
16'3''
an
anonymous il y a 27 minutes
9'11''
gu
guest il y a 22 minutes
6'44''
wa
warranty il y a une heure
12'49''
an
anonymous il y a 32 minutes
17'21''
El
Elijah il y a une heure
3'31''

Latest score list for Kakuro

Ha
Hail car solved puzzle No#v8n8k;
17'13''
gu
guest solved puzzle No#96wjw;
12'38''
an
anonymous solved puzzle No#5w25w;
4'36''
Co
Conference solved puzzle No#y192n;
11'53''
Lo
Loans solved puzzle No#zgvgn;
13'13''
fa
family solved puzzle No#1yn2k;
19'27''
fr
freelance solved puzzle No#v8819;
7'19''
Sh
Shopify solved puzzle No#y192n;
7'8''
br
brother solved puzzle No#y192n;
11'4''
La
Lawyer solved puzzle No#gwqr4;
9'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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