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Kakuro(Medium) https://gridpuzzle.com/kakuro/lpy80

Latest score list for #lpy80

gu
guest a second ago
14'25''
gu
guest 8 minutes ago
9'20''
Ab
Abigail 35 minutes ago
10'38''
gu
guest 38 minutes ago
7'17''
an
anonymous 48 minutes ago
7'3''
gu
guest an hour ago
18'14''
re
refinancing an hour ago
18'45''
ma
masters an hour ago
19'45''
gu
guest an hour ago
12'34''
do
doctors an hour ago
12'59''

Latest score list for Kakuro

so
social solved puzzle No#rmje4;
16'41''
gu
guest solved puzzle No#kdv95;
11'34''
an
anonymous solved puzzle No#xgerx;
14'34''
fa
family solved puzzle No#eqe7k;
10'3''
Re
Recovery solved puzzle No#6m7w5;
11'57''
gu
guest solved puzzle No#rexyg;
7'21''
su
sundays dog solved puzzle No#rmje4;
5'10''
gu
guest solved puzzle No#k8dpm;
3'49''
so
social solved puzzle No#xgerx;
12'58''
Re
Recovery solved puzzle No#rmje4;
13'43''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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