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20
15
11
1
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6
7
8
9
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~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/lzm6v

Latest score list for #lzm6v

an
anonymous il y a une seconde
16'11''
gu
guest il y a 19 minutes
17'4''
gu
guest il y a 18 minutes
19'7''
Cl
Classes il y a 43 minutes
11'42''
gu
guest il y a 55 minutes
7'32''
gu
guest il y a une heure
10'38''
bl
blackboard il y a une heure
9'57''
Be
Benjamin il y a une heure
17'24''
gu
guest il y a 32 minutes
15'57''
gu
guest il y a une heure
16'31''

Latest score list for Kakuro

an
anonymous solved puzzle No#zv9pv;
19'15''
Am
Amelia solved puzzle No#1pv96;
6'0''
cr
crackstreams solved puzzle No#mng42;
15'48''
cr
crackstreams solved puzzle No#req6g;
12'1''
Wo
Workers solved puzzle No#1pv96;
15'51''
cr
credit solved puzzle No#1pv96;
5'28''
gu
guest solved puzzle No#je914;
14'9''
an
anonymous solved puzzle No#mng42;
8'19''
in
injury solved puzzle No#eqnrn;
7'18''
Sh
Shopify solved puzzle No#v0qxd;
17'13''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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