11
29
21
16
17
17
4
11
15
20
37
11
8
11
10
40
17
6
17
10
14
14
16
14
5
14
3
6
18
3
16
4
33
8
24
16
3
21
4
6
6
3
5
18
8
20
3
3
14
29
16
6
20
11
3
23
16
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/m68nw

Latest score list for #m68nw

fa
family před sekundou
14'19''
ch
chocolate 18 minutami před
11'38''
de
degree 35 minutami před
13'12''
an
anonymous 55 minutami před
5'14''
Ev
Evelyn 33 minutami před
7'36''
so
software před hodinou
11'1''
an
anonymous před hodinou
15'23''
Ch
Charlotte 43 minutami před
17'32''
fi
finance 30 minutami před
12'38''
Cl
Claim 55 minutami před
17'26''

Latest score list for Kakuro

su
sundays dog solved puzzle No#k9201;
19'24''
pe
petrol solved puzzle No#7nyr4;
8'39''
an
anonymous solved puzzle No#1gr70;
10'18''
an
anonymous solved puzzle No#9grmk;
9'8''
an
anonymous solved puzzle No#exd6n;
7'59''
an
anonymous solved puzzle No#exze7;
8'12''
ma
make money solved puzzle No#jpv01;
3'31''
gu
guest solved puzzle No#1gr70;
15'13''
ma
makeup solved puzzle No#jpv01;
13'22''
gu
guest solved puzzle No#jpv01;
16'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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