13
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17
24
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38
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7
26
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13
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21
9
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7
16
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6
7
19
24
6
28
3
1
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5
6
7
8
9
?
~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/m6gxr

Latest score list for #m6gxr

cr
credit a second ago
15'56''
gu
guest 14 minutes ago
7'30''
gu
guest 35 minutes ago
11'35''
Co
Conference 51 minutes ago
14'53''
gu
guest 21 minutes ago
16'59''
Ha
Hail car 17 minutes ago
4'15''
te
teriyaki an hour ago
9'54''
gu
guest 44 minutes ago
5'18''
be
betting an hour ago
13'39''
ou
outsource 2 hours ago
17'13''

Latest score list for Kakuro

gu
guest solved puzzle No#4dnk8;
14'28''
gu
guest solved puzzle No#4dgj5;
18'56''
an
anonymous solved puzzle No#j9pr4;
18'52''
an
anonymous solved puzzle No#wwgr0;
16'43''
an
anonymous solved puzzle No#4dgj5;
12'49''
In
Internet solved puzzle No#0p19g;
10'39''
an
anonymous solved puzzle No#j9pr4;
15'0''
be
betting solved puzzle No#0p19g;
10'5''
an
anonymous solved puzzle No#rpyej;
16'45''
an
anonymous solved puzzle No#8kz45;
6'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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