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5
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13
1
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8
9
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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/mj90q

Latest score list for #mj90q

te
teriyaki il y a une seconde
7'26''
an
anonymous il y a 19 minutes
3'59''
gu
guest il y a 33 minutes
6'47''
cr
credit il y a 49 minutes
16'40''
an
anonymous il y a 28 minutes
6'0''
ch
chocolate il y a une heure
14'23''
Sh
Shopify il y a une heure
15'27''
Is
Isabella il y a une heure
15'49''
mo
motivation il y a 2 heures
8'27''
gu
guest il y a 2 heures
11'19''

Latest score list for Kakuro

gu
guest solved puzzle No#0ype2;
13'36''
Tr
Trading solved puzzle No#zvdkv;
17'47''
gu
guest solved puzzle No#vr4q9;
10'46''
In
Internet solved puzzle No#wer6e;
10'45''
gu
guest solved puzzle No#zverv;
8'34''
te
technology solved puzzle No#zvdkv;
7'7''
an
anonymous solved puzzle No#j89k4;
17'17''
ch
chocolate solved puzzle No#4npvp;
18'34''
Pa
Paintless solved puzzle No#8w70x;
6'6''
ma
make money solved puzzle No#yqmp6;
7'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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