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Kakuro(Evil) https://gridpuzzle.com/kakuro/nd26r

Latest score list for #nd26r

Ol
Olivia för en sekund sedan
12'22''
gu
guest 11 minuter sedan
17'47''
an
anonymous 31 minuter sedan
11'9''
gu
guest 30 minuter sedan
8'11''
fi
finance 33 minuter sedan
18'48''
gu
guest 22 minuter sedan
18'5''
gu
guest för en timme sedan
7'34''
gu
guest för en timme sedan
13'56''
gu
guest 2 timmar sedan
10'31''
an
anonymous för en timme sedan
12'6''

Latest score list for Kakuro

gu
guest solved puzzle No#l05k1;
10'8''
an
anonymous solved puzzle No#l4x5g;
10'8''
an
anonymous solved puzzle No#6ndmj;
18'27''
pr
premium solved puzzle No#822q5;
10'36''
wo
workforce solved puzzle No#l05k1;
3'52''
Tr
Treatment solved puzzle No#odzn7;
9'48''
gu
guest solved puzzle No#4nw7g;
8'53''
gu
guest solved puzzle No#822q5;
15'27''
gu
guest solved puzzle No#3wnn2;
16'21''
gu
guest solved puzzle No#l4x5g;
19'27''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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