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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/nd61r

Latest score list for #nd61r

gu
guest a second ago
7'16''
in
injury 9 minutes ago
15'1''
Av
Ava 10 minutes ago
10'12''
an
anonymous 14 minutes ago
7'1''
ph
photography 30 minutes ago
9'10''
gu
guest 21 minutes ago
17'16''
gu
guest an hour ago
14'2''
an
anonymous an hour ago
6'50''
Ja
Jacob 30 minutes ago
12'1''
an
anonymous an hour ago
10'22''

Latest score list for Kakuro

gu
guest solved puzzle No#wrz0y;
9'21''
gu
guest solved puzzle No#37yx4;
13'0''
gu
guest solved puzzle No#3wnn2;
12'23''
ma
make money solved puzzle No#wrz0y;
9'5''
sa
sandwich solved puzzle No#4nw7g;
9'53''
gu
guest solved puzzle No#3wnn2;
12'27''
cr
credit solved puzzle No#6nnwn;
15'21''
an
anonymous solved puzzle No#jew0y;
5'27''
ph
photography solved puzzle No#37yx4;
11'2''
be
betmgm solved puzzle No#6nnwn;
18'20''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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