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Kakuro(Evil) https://gridpuzzle.com/kakuro/nd7kk

Latest score list for #nd7kk

gu
guest vor einer Sekunde
12'59''
ov
overtons vor 12 Minuten
12'34''
re
repair vor 21 Minuten
12'4''
gu
guest vor 32 Minuten
15'52''
Wi
William vor 31 Minuten
5'56''
an
anonymous vor einer Stunde
18'28''
an
anonymous vor 32 Minuten
4'41''
an
anonymous vor einer Stunde
5'40''
bu
business vor 2 Stunden
17'4''
an
anonymous vor einer Stunde
10'2''

Latest score list for Kakuro

an
anonymous solved puzzle No#0zke8;
13'18''
bu
business solved puzzle No#q2jp9;
8'5''
se
sell cash solved puzzle No#jgmd5;
14'54''
se
semrush solved puzzle No#95y5q;
4'31''
an
anonymous solved puzzle No#4j2y5;
13'53''
At
Attorney solved puzzle No#26zp5;
13'0''
Ma
Mason solved puzzle No#4jvv5;
11'22''
Av
Ava solved puzzle No#mg1xz;
14'1''
gu
guest solved puzzle No#957w0;
19'40''
gu
guest solved puzzle No#0zke8;
10'16''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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