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Kakuro(Evil) https://gridpuzzle.com/kakuro/ndgdw

Latest score list for #ndgdw

Be
Benjamin a second ago
9'34''
Be
Benjamin 8 minutes ago
15'34''
Ev
Evelyn 30 minutes ago
16'40''
Ol
Oliver 15 minutes ago
3'57''
Wo
Workers 22 minutes ago
12'59''
an
anonymous 59 minutes ago
8'55''
gu
guest an hour ago
13'19''
be
betmgm an hour ago
8'19''
Pr
Prestashop 2 hours ago
4'51''
Wo
Workers 2 hours ago
10'6''

Latest score list for Kakuro

Ur
Urgent solved puzzle No#zyxnv;
15'21''
pr
premium solved puzzle No#j9ky1;
12'15''
In
Internet solved puzzle No#4nmj4;
17'1''
an
anonymous solved puzzle No#4ndd5;
4'4''
fa
family solved puzzle No#mp0ew;
8'5''
an
anonymous solved puzzle No#0x1v1;
16'24''
an
anonymous solved puzzle No#je9qe;
8'2''
Em
Emma solved puzzle No#8kn5e;
13'11''
de
degree solved puzzle No#j9ky1;
12'45''
se
semrush solved puzzle No#4nmj4;
7'11''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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