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Kakuro(Evil) https://gridpuzzle.com/kakuro/ndner

Latest score list for #ndner

se
settlements a second ago
18'21''
gu
guest 10 minutes ago
15'13''
an
anonymous 18 minutes ago
9'30''
an
anonymous 40 minutes ago
5'17''
Lo
Logan 24 minutes ago
8'42''
sp
specialist an hour ago
16'8''
Ch
Charlotte an hour ago
15'5''
pe
petrol an hour ago
19'50''
re
refinancing an hour ago
12'40''
se
settlements 2 hours ago
19'35''

Latest score list for Kakuro

Ur
Urgent solved puzzle No#l8p5x;
7'19''
Co
Conference solved puzzle No#4nwee;
10'0''
in
intergration solved puzzle No#l0n48;
4'8''
Fi
Fitness solved puzzle No#lgkqv;
3'59''
an
anonymous solved puzzle No#3negk;
8'27''
an
anonymous solved puzzle No#kdnk5;
11'28''
ma
makeup solved puzzle No#yqve9;
13'44''
st
stock price solved puzzle No#lpegr;
3'39''
sa
sandwich solved puzzle No#lpv6v;
15'50''
te
technology solved puzzle No#lpv6v;
8'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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