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Kakuro(Hard) https://gridpuzzle.com/kakuro/okkm2

Latest score list for #okkm2

ma
makeup a second ago
8'25''
Ab
Abigail 6 minutes ago
13'2''
gu
guest 12 minutes ago
11'34''
Be
Benjamin 41 minutes ago
14'30''
sa
sandwich 27 minutes ago
3'34''
ch
chocolate an hour ago
19'5''
do
doctors 50 minutes ago
9'22''
El
Elijah 33 minutes ago
7'24''
an
anonymous 2 hours ago
5'38''
an
anonymous 39 minutes ago
9'17''

Latest score list for Kakuro

an
anonymous solved puzzle No#dnmqp;
16'36''
gu
guest solved puzzle No#j9vx9;
10'13''
br
brother solved puzzle No#dnd2j;
7'45''
ph
photography solved puzzle No#828m4;
16'46''
gu
guest solved puzzle No#d4x9p;
4'39''
sh
shopping solved puzzle No#7p8gj;
6'48''
Ja
Jacob solved puzzle No#dnmqp;
6'14''
pr
programs solved puzzle No#dnvw0;
14'54''
gu
guest solved puzzle No#d4x9p;
5'7''
an
anonymous solved puzzle No#8kdjx;
3'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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