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Kakuro(Evil) https://gridpuzzle.com/kakuro/p2gg0

Latest score list for #p2gg0

an
anonymous 刚刚
13'4''
No
Noah 9分钟前
19'27''
Ha
Hail car 20分钟前
12'48''
Pa
Paintless 57分钟前
5'36''
an
anonymous 52分钟前
11'39''
an
anonymous 20分钟前
9'26''
gu
guest 一小时前
9'45''
Ha
Hail car 一小时前
7'54''
an
anonymous 一小时前
12'16''
Cl
Classes 一小时前
11'46''

Latest score list for Kakuro

Au
Automotive solved puzzle No#pp78v;
19'54''
an
anonymous solved puzzle No#x8257;
4'53''
an
anonymous solved puzzle No#r87g4;
14'56''
fa
family solved puzzle No#9601x;
12'2''
gu
guest solved puzzle No#pp7dj;
15'2''
gu
guest solved puzzle No#8zy1e;
18'49''
ma
masters solved puzzle No#7rzv1;
12'38''
fa
farmstand solved puzzle No#084e8;
13'5''
mo
motivation solved puzzle No#7rzx9;
6'48''
Ja
Jacob solved puzzle No#8zy1e;
18'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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